Confession. I’m sorta not feeling the whole writing about games and being social (online and offline) thing lately, and for the 100th time since I started blogging. Trying to force myself to review a few games I’ve beaten recently (among other posts) is… well, agonizing. It must be this time of year and the fact winter just won’t GO AWAY, GODDAMMIT!! I’m so tired of falling on ice and crawling over snowbanks on un-plowed sidewalks… Maker, why is my city so cheap?? Ahem. This is a FUN HOBBY that SHOULD NOT feel like a chore. I keep yelling that at myself, but I never listen. Sigh.
But yeah, my blogging motivation level is slowly approaching “inexplicably delete myself off the internet” levels of “why am I still doing this and nobody cares” again. Not there yet, at least. My mind is a strange place… Thankfully, these days I have enough self-awareness to not let my emotional turbulence and social problems destroy me. Ups and downs happen. Moods swing. People change. Hearts break. It’s not my fault. None of us are here forever. Just gotta deal with it. Grab a controller and carry on, eh!
Anyway, I saw this writing prompt from Normal Happenings‘ cool Daily Inkling series of posts (awesome idea). I thought I’d take a stab at this one to switch things up and give my brain something else to ponder. Woot. Distractions.
Receive ten words from the random word generator. Tell a ten sentence story using each word in order, one per sentence.
Author: Mackenzi Lee Series: Montague Siblings Genre: Historical Fiction, Young Adult Publisher: Katherine Tegen Books Published: October 2nd, 2018
Hello there, YA classified novel with romance themes I connected with on a soulular level. Wow… such a thing does exist. I’m truly speechless after reading this epic masterpiece. I just can’t describe how much I love this book and its lovingly sarcastic asexual shero, Felicity Montague. But I really want to get a review of this book written so I’m going to try to express my glee in a somewhat coherent fashion. Ahem. To start the words rolling, let’s go with one of my favourite quotes:
“It didn’t make me hear violins or go weak in the knees or want to do any more than that, which I think is the evolutionary point of the kiss. It’s just a thing people do.”
Well, I suppose I should take a stab at #MaybeInMarch too! The game that’s been on my backlog list the longest (as per the #LoveYourBacklog event) is Final Fantasy VIII. As Aether so wisely helped me realize via cool comment on that post, I got far enough in that game to probably not worry about it so much (up to the 2nd last boss is good, right?). If there’s ever a remake, I’ll make it a priority to conquer VIII.
So then, there’s this other game that’s always in the back of my mind… screaming at me to finish it… even though I haven’t touched it in over two years. That game, my friends, is Fallout 4. I recently re-posted my first impressions of the game and the TL;DR problem is that I just couldn’t for the life of me concentrate on it long enough to finish it. Not sure why since I do really enjoy the game… it’s a weird gamer state of mind, I guess.
The time for me to finish (or give up on) Fallout 4 is NOW, and I don’t feel like starting a brand new game (since I did a ton of side questing and whatnot). Thankfully, past me babbled about Fallout 4 a lot in a failed weekly progress post series I did on my old website. In an effort to trigger my memory about what I’ve done in this game thus far, I’ve pulled together all those status updates (and added some screenshots I found on my PS4) to form this post. Enjoy!
First off, a huge thank you to everyone who partook in February’s #LoveYourBacklog week! Kim and I were pleasantly shocked by all the cool entries that were posted. You guys rock!
And now it’s time for part two: dedicating an entire month to getting through that one unplayed game that’s been taunting you the most. Whether it’s been the game that’s been on your backlog list the longest from the #LoveYourBacklog event, or one that you’ve been struggling to just play for some reason or another, this is the month it seriously might happen.
#MaybeInMarch 2019 you’ll get that game done, or maybe finally give up on it completely, thus freeing you from its constant cries to complete it.
Platform Played On: NES Developer: Nintendo Publisher: Nintendo
Genre: Action-Adventure Release Date: February 21, 1986
Wannabe Writer’s Note: This is the re-posting of The Legend of Zelda review I wrote on my old website. This article was originally posted on November 6, 2016. Enjoy past me’s unedited ramblings! Figured I’d do a timely re-posting of this for the game’s 33rd release-o-versary, eh.
Nintendo’s Legend of Zelda series easily tops my list of favourite video game franchises, yet it took me this long to sit down and play the game that started it all. The modernized gamer I have become was thrown off by the lack of direction at the start of the game. I wandered into a cave, picked up a sword that was carelessly on the ground, and was warned about how it’s dangerous to go alone by a kindly old gentlemen. Then I was turned loose on the original land of Hyrule, and left to fight my way to whatever map square I pleased. Overall, I enjoyed my time with the granddaddy of open world games. I can see that this title gave a strong foundation for what has today become the imposing tower of Legend of Zelda games.
Welcome to my monthly progress post that happens on the 13th, which marks the start of a new fiscal month here on Livid Lightning. Get it? XIII is my favourite number… because I like Final Fantasy XIII a lot? Jeez… tough crowd.
Tis the month of love… or at least that’s what the Hallmark Corporation wants it to be. I won’t go off into a rant in this progress post, but damn, I’m not really a fan Valentine’s Day. It’s mostly the annoying subliminal (super-liminal?) messages that businesses use to push subpar chocolate, overpriced jewelry, and wilted flowers. Yeah. I’m probably jealous on some level… oh well!
Alrighty. I’ve sated my need to whine a bit, so on with the things I’ve been up to this month! Is it St. Patrick’s Day yet? This will also be shorter than usual. Long work day with tons of things going on so I’m not feeling as babbly as usual. Here we go, though!
“Backlog: just a small word but one which tends to send a shiver down most gamers’ spines. That sense of unease and discomfort experienced when looking at our pile of unplayed titles is a feeling we’re all too familiar with. Yet try as we might, we just can’t stop ourselves from adding entries to our library of games to be played and feeling oh-so-guilty about it.” – Kim of Later Levels
Tell me about it! Oh and you’re now reading the words of someone who started blogging in the WordPress world under the theme of “Conquering the Gaming Backlog” (me, in case it wasn’t obvious). Ah, those were the days… if only I could yell some words of advice back to 2015 me. So. Many. Things. I’d do differently. Alas! But I digress. The learning point I got from that experience is: I’ve accepted that I can never keep up with the pace of games I wanna play, thus the backlog monster in unconquerable. But why make thy video game backlog thy enemy? If you can’t beat ’em, embrace ’em!
The awesome Kim over at Later Levels is running a cool collaboration, that I sorta helped with, called #LoveYourBacklog. You can check out the details on Later Levels for more info on how you can get involved. It’s really cool! There are badges and award categories too. The major message is: we all have backlogs and should be proud of them! So show off that fine backlog monster of yours, eh.
Anyway, here’s my entry in the collaboration that I totally helped with!! This is so cool. I’ve never really played a role in shaping an event before. Thanks, Kim! You rock.