Hello, internet! Welcome to my monthly progress post that happens on the 13th, which marks the start of a new fiscal month here on Livid Lightning. Hard to believe we’re almost halfway through the spooky month of October, eh? And damn, A LOT of people sure get creative with amusing Twitter names and such. Alas, I tried really hard to come up with something creatively creepy, but my brain just couldn’t think of anything cool. A huge shout-out to Lodestar Valor (or should I say @LodesOfScare_Valor) for suggesting this:
Personal health problem wise, not much has changed since last month. I’m still anxiously awaiting a diagnosis from my country’s incredibly slow-ass healthcare system (at least if you live in one of the “poor” provinces of Canada), while hoping symptom progression is all in my imagination. Next up, I have to get one of those dreaded spinal tap tests done in a few weeks… and well, that test sounds like it really sucks. At least it should tell my neurologist with 95% accuracy if I have the sorta scary thing they think I might possibly have. Only took a few weeks to get an appointment with that neurologist too, by the way.
Yeah… I’ve been pretty moody, and way more withdrawn than usual in real life, so thank you very much for being supportive and distracting, internet world. Enough babbling about my problems, eh! Life’s short and we all must conquer those obstacles we come across, no matter how impossible they may seem to overcome. On October 22nd, work is also sending me to the Western Canadian province of Alberta for a week, and as much as I’m not looking forward to flying and 10 hour travel days, it’ll be nice to get a change of real world scenery.
Anyway, here’s the gist of what I’ve been up to lately!
Platform Played On: Switch
Developer: Tequila Works
Publisher: Grey Box, Six Foot
Genre: Puzzle Adventure
Release Date: November 14, 2017
Wannabe Writer’s Note: This is the re-posting of the RiME Review I wrote on my old website. This article was originally posted on April 7, 2018. Enjoy past me’s unedited ramblings!
Games that care about things… I love games that care about things! With promises of an epic emotional experience that deals with the difficult topic of grief, I was expecting something special. I also read numerous criticisms about technical faults and “terrible” level designs. Well, I go into every game with an open mind to avoid disappointment and with the hope of being pleasantly surprised. I had already made my mind up that I was getting the game so I ignored the internet crying about technical imperfections. The best way for me to know if I’ll like something is if I actually play it myself. RiME seemed more than worth taking a chance on so I did. I had to, especially with that cute fox I kept seeing in the screenshots people were sharing!
Platform Played On: PC
Developer: Moon Studios
Publisher: Microsoft Studios
Genre: Platform-adventure Release Date: March 11, 2015
Yep. These popular Metroidvania style platformers are not my forte, but I do enjoy the special ones on occasion. This one came very highly recommended by the great Mr. Moron so I thought it was mostly safe to assume I’d really enjoy it (okay… trusting his opinion was a huge risk, I know). He was totally right, though! I was not emotionally prepared for the awesomeness of this masterpiece game…
Platform Played On: PlayStation 4
Developer: Ninja Theory
Publisher: Ninja Theory
Release Date: August 8, 2017
Wannabe Writer’s Note: This is the re-posting of the Hellblade Senua’s Sacrifice review I wrote on my old website. This article was originally posted on December 10, 2017. Enjoy past me’s unedited ramblings! Oh oh oh! And I thought it was worth mentioning that THE Melina Juergens, Senua’s actress, liked my original review tweet on Twitter!! 😱 It really means a lot when famous people take the time to do stuff like that for fans.
It’s rare when a game changes my perspective on life and makes me seriously consider why the hell I’m on this planet in the first place. Hellblade Senua’s Sacrifice is an experience unlike anything else I’ve ever lived in a game world. It left me with an inspiring message at a time when I was feeling a bit overwhelmed by my own shadows. We all see this crazy world of ours in a different light. At the end of it all, and in the grand scheme of things, do we really matter anyway? It’s a harsh reality that is both depressing and inspiring at the same time, just like this game. “When the illusion of self is shattered, you simply cease to be.”
⚡ Caution ⚡ – This post contains spoilers for the beginnings of Hellblade Senua’s Sacrifice. Some people like going into games knowing as little as possible (like me) so just thought I’d give you fair warning!
Wannabe Writer’s Note: This first impressions article was originally posted on my old website on October 2, 2017. Enjoy my past self’s unedited ramblings!
Tis the season for spooky things so why not try out this creepy looking game everyone’s talking about, eh? Hellblade Senua’s Sacrifice has been on my radar for a while now. It’s cheap and I’ve heard great things… I’ll likely be playing Dragon Age Origins until the end of time, but I decided what the Hel, and started this much shorter game anyway.
Wannabe Writer’s note: Most images in this post were shamelessly stolen from Adventure Rules. This post is all about his site so I hope he doesn’t mind!
I’ve not been in a writing new content mood lately, not gonna lie. I’ve been riding the “re-posting of content from my old site” train a lot, which is great for me! But Chris of Overthinker Y had a cool idea to do a community collaboration in honor of the great Blogger Blitz Host – Ian of Adventure Rules. I can definitely find some words for that.
For those of you unaware, Ian runs a now annual (I think, right?) event on his website where bloggers go against each other in a writing competition, picking video game characters and writing them through freaking crazy scenarios. Oh and being judged by a jury of judgey little punks… yep, Blogger Blitz is hella scary and fun!
Platform Played On: Switch Developer: Nintendo Publisher: Nintendo
Genre: 3D Platformer
Release Date: October 27, 2017
Wannabe Writer’s Note: This is the re-posting of the Super Mario Odyssey Review I wrote on my old website. This article was originally posted on April 11, 2018. Enjoy past me’s unedited ramblings!
I really hate to admit this, but I’ve finally accepted it’s true; the Mario series has lost the special spark of magic I once felt for it. Back when I was little, I was head over heels in love with Super Mario World, Yoshi’s Island, and Super Mario 64. Later in life, I also had a blast with Super Mario Sunshine and Super Mario Galaxy. So like almost every other Nintendo fan lucky enough to own a Switch, I preordered my copy of this game and played it on launch day. Instead of being swept away into a magical gaming land (like everyone else on the internet), I found myself eye-rolling at everything… worse than a cranky pink haired Final Fantasy protagonist.
Don’t get me wrong! I didn’t hate the game on launch day. It was kinda fun at the time, but it completely failed to live up to the hype I had for it. Plus I was in a bad mood… it was too cheery… and helpless princesses… blah blah blah. Excuses! I’m ashamed to call myself a Nintendo fan. Sigh.