Platform Played On: Switch
Developer: Tequila Works
Publisher: Grey Box, Six Foot
Genre: Puzzle Adventure
Release Date: November 14, 2017
Wannabe Writer’s Note: This is the re-posting of the RiME Review I wrote on my old website. This article was originally posted on April 7, 2018. Enjoy past me’s unedited ramblings!
Games that care about things… I love games that care about things! With promises of an epic emotional experience that deals with the difficult topic of grief, I was expecting something special. I also read numerous criticisms about technical faults and “terrible” level designs. Well, I go into every game with an open mind to avoid disappointment and with the hope of being pleasantly surprised. I had already made my mind up that I was getting the game so I ignored the internet crying about technical imperfections. The best way for me to know if I’ll like something is if I actually play it myself. RiME seemed more than worth taking a chance on so I did. I had to, especially with that cute fox I kept seeing in the screenshots people were sharing!
Platform Played On: PC
Developer: Moon Studios
Publisher: Microsoft Studios
Genre: Platform-adventure Release Date: March 11, 2015
Yep. These popular Metroidvania style platformers are not my forte, but I do enjoy the special ones on occasion. This one came very highly recommended by the great Mr. Moron so I thought it was mostly safe to assume I’d really enjoy it (okay… trusting his opinion was a huge risk, I know). He was totally right, though! I was not emotionally prepared for the awesomeness of this masterpiece game…
Platform Played On: PlayStation 4
Developer: Ninja Theory
Publisher: Ninja Theory
Release Date: August 8, 2017
Wannabe Writer’s Note: This is the re-posting of the Hellblade Senua’s Sacrifice review I wrote on my old website. This article was originally posted on December 10, 2017. Enjoy past me’s unedited ramblings! Oh oh oh! And I thought it was worth mentioning that THE Melina Juergens, Senua’s actress, liked my original review tweet on Twitter!! 😱 It really means a lot when famous people take the time to do stuff like that for fans.
It’s rare when a game changes my perspective on life and makes me seriously consider why the hell I’m on this planet in the first place. Hellblade Senua’s Sacrifice is an experience unlike anything else I’ve ever lived in a game world. It left me with an inspiring message at a time when I was feeling a bit overwhelmed by my own shadows. We all see this crazy world of ours in a different light. At the end of it all, and in the grand scheme of things, do we really matter anyway? It’s a harsh reality that is both depressing and inspiring at the same time, just like this game. “When the illusion of self is shattered, you simply cease to be.”
Platform Played On: Switch Developer: Nintendo Publisher: Nintendo
Genre: 3D Platformer
Release Date: October 27, 2017
Wannabe Writer’s Note: This is the re-posting of the Super Mario Odyssey Review I wrote on my old website. This article was originally posted on April 11, 2018. Enjoy past me’s unedited ramblings!
I really hate to admit this, but I’ve finally accepted it’s true; the Mario series has lost the special spark of magic I once felt for it. Back when I was little, I was head over heels in love with Super Mario World, Yoshi’s Island, and Super Mario 64. Later in life, I also had a blast with Super Mario Sunshine and Super Mario Galaxy. So like almost every other Nintendo fan lucky enough to own a Switch, I preordered my copy of this game and played it on launch day. Instead of being swept away into a magical gaming land (like everyone else on the internet), I found myself eye-rolling at everything… worse than a cranky pink haired Final Fantasy protagonist.
Don’t get me wrong! I didn’t hate the game on launch day. It was kinda fun at the time, but it completely failed to live up to the hype I had for it. Plus I was in a bad mood… it was too cheery… and helpless princesses… blah blah blah. Excuses! I’m ashamed to call myself a Nintendo fan. Sigh.
Platform Played On: Android
Developer: Genius Sonority
Publisher: The Pokemon Company
Release Date: August 31, 2015
Wannabe Writer’s Note: This review article was originally posted on my old website on July 9, 2016. Enjoy my past self’s unedited ramblings! I also suspect the game has changed a bit since then…
I was intrigued when I first heard that Nintendo was dabbling in the mobile game scene. One of their initial titles is a freemium Pokemon puzzle game remake, so I decided to give it a try. I’m willing to play any game for free, and I have fond childhood memories of those little pocket monster creatures. I was skeptical as I watched it download from the Google PlayStore. The whole freemium model in general sends chills down this cranky old gamer’s spine; How many crafty paywalls did they slip into this title?
Platform Played On: 3DS
Genre: Action-adventure Release Date: February 13, 2015
Oh those glorious Nintendo 64 days are the highlight of my entire childhood! So much greatness and two freaking amazing Zelda games in one generation… what more could I ask for? I will come out and say Ocarina of Time is my favourite Zelda title (and all-time favourite video game ever) but Majora’s Mask has a very special place in my gamer heart too! And yeah, I know. I see the endless debates on the interwebz about which Zelda is the “best”. Your opinion totally matters, and by all means share it, but stop wasting time enforcing it on others. And that’s all I have to say about that, eh.
Anyway, I was super excited when the 3D remaster of Majora’s Mask was released on the 3DS a few years back! I was even more excited when I won the online checkout race and managed to snag the limited edition bundle that came with the Skull Kid figure. Take that, greedy resellers! My review of Majora’s Mask 3D was the second review I posted on my old website, back in late 2015. This is mostly the re-posting of that so please note that my review writing style has evolved a lot since then (I ramble on A LOT more these days). Now I’ll throw the words back to past me for a bit.
Platform Played On: PlayStation 3
Genre: Action-adventure Release Date: November 11, 2014
My review of Assassin’s Creed Rogue was the very first post on my old website. And here it is again on my new website! I’ve tweaked a few things but this is mostly what I said way back in Sept 2015. My style has changed A LOT since then (read: I’m way more wordy these days) but it’s always nice to see your writing style evolve over time, right?
I picked up my copy of this game on launch day, but it almost took a year for me to get around to finishing all my goals for the game. I was once a huge Assassin’s Creed fan but fell out of the series after I beat Unity (hopefully I’ll catch up someday). In Rogue, being on the Templar side of the fight gave me a new perspective on their organization, which was neat. Before playing through this game I always felt that the Templars were unquestionably the “bad” guys. After getting to know Shay and his new friends, both sides seem to be operating in a grey area on the morality scale. Now I’ll let past me do her review rambling. Enjoy!