I'm a wannabe writer and an avid video gamer with a slight (okay, maybe extreme) Amiibo addiction. I'm from the coastal province of Nova Scotia in Canada, eh. When I'm not gaming, I have a steady job thing I have to go to. It pays for the gaming thing though. :)
Wannabe Writer’s Note: The bulk of this article was written for and originally posted on AmbiGaming Corner, and here it is on my website with a lot of tweaks/additions! Definitely check out Athena Veta’s great content on AmbiGaming and consider supporting her Video Game Relevancy Crusade (TM) on Patreon, if ya got a few bucks to spare.
People come, and no matter how much we don’t want to let it happen, people leave our lives for various reasons. Our life events shape us, change us, and force us to evolve. The only person you will have for that whole life journey is you. It’s important to appreciate the special relationships that come along, but never take them for granted. None of us are here forever, anyway.
It can be downright devastating when you lose a special relationship (close friend, family member, partner, etc.), but it’s important to remember you are never alone. Things will get better with time and the proper application of coping skills. Never destroy yourself just because someone else hurt you or doesn’t want you in their life anymore. I’m not going to lie. Right now, I’m nursing quite the huge wound in my soul from the acceptance of the loss of one of my best friends.
I’m not going to give in to my storm negative emotions and shut away from the world. I’m going to embrace the positive energy flowing around me. My friend and I may never talk again, but I loved that close friendship at its best. I’m going to treasure the good times I shared with that person forever, and I will eventually be able to forgive myself for everything that went horribly wrong.
Closed doors can always reopen with time. This recent experience triggered me to reach out to another lost best friend I had quietly door-slammed 8 years ago (INFJ problems). Guess what? They missed me too and now we’re reconnecting as if nothing happened. Time both heals and destroys. You just have to learn how to go with the flow.
In the present time, I can do nothing but move on while processing my emotions in a healthy way. And that’s going to involve my favourite method of escapism: Video Games!!
⚡ Caution ⚡ – This post may contain minor spoilers for the beginnings of GreedFall. Some people like going into games knowing as little as possible (like me) so just thought I’d give you fair warning!
Woot! Shiny new action RPG I’m playing at release (for a change). Many of the preview articles I read pegged this on the BioWare-level of RPG awesomeness so I decided to preorder it, putting my Mass Effect Trilogy Platinum Quest on hold. And, yes. The Dragon Age vibes are quite strong will this one! I have lovingly dubbed this game “Dragon Age: Assassin’s Creed (Witcher 3 Edition)”
Not a bad thing at all to borrow some great gameplay elements from other great RPGs to create an immersive world. Maker knows I need a game to lose myself in with all the chaos surrounding my real world these days. Ahem.
I’m sitting at over 12 hours invested in Teer Fradee at the moment, and have to say I’m not disappointed thus far. Here are some of my unimportant initial opinions on stuff relating to this video game title!
Welcome to my monthly progress post that happens on the 13th (unless I miss a month… twice in a row… oops), which marks the start of a new fiscal month here on Livid Lightning. Get it? XIII is my favourite number… because I like Final Fantasy XIII a lot? Jeez… tough crowd.
Hello, my treasured internet readers and valued view-generating spam-bots!
I’ve been a mess again, as usual, and think I’ve recovered from my latest emotional meltdown. That life thing is crazy, man. I’ll babble about some things that have been bugging me in my “Life & Other Things” section, if you are at all interested in reading me whine about stuff.
I consider 13 my lucky number. So it being Friday the 13th with a full moon makes it an extra special day for me. Here’s to hoping the universe sends those good vibes to anyone who needs them!
Author: Tessa Hastjarjanto Series: N/A Genre: Fantasy, Young Adult Publisher:Narratess Published: April 18th, 2019
The coming of beasts, The sacred maiden, Moonflower, Thomas and the wolf, The witch from Monterra Mountain, Shepherd’s stick, Archipelago of wonder, Decapod’s ire, and Lovers across time. These are the book’s nine short stories that individually stand on their own, yet come together wonderfully to create the intriguing fantasy world of Lunis Aquaria. It’s no easy task to draw a reader into a massively magical world in a mere 119 pages, but the author certainly nailed it!
Back in the day (Earth year 2017 to be exact), the talented folks over at Later Levels asked the wonderful blogging community questions every month is a challenge aptly called Question of the Month. In October 2017, the big question was this:
Welcome to Part 5 of my Mass Effect 2 Platinum Trophy quest! You can check out Part 4 here.
I… really love the Infiltrator class! I’m so glad this Platinum Trophy Insanity quest pushed me to try it out. There’s nothing sweeter than cloaking and landing the perfect headshot on an unfortunate enemy. I’ve gathered tons of sniper upgrades and damage boosts at this point. I can pretty much one-shot any lesser enemy, even if they have full shields up. If I get caught dying outside of cover, I can cloak to get the hell out of there. I’ve even used the cloaking ability to get an objective without having to kill all the enemies. Awesome. Insanity difficulty is more fun instead of frustrating now. Yay!
And yes, this is taking a lot longer than my Mass Effect 1 Platinum quest, but that’s okay. Other things in my life take priority over video games these days. Here’s how Week 7 went down, which covers August 25th to August 31st 2019.
WARNING: Lots of !!!SPOILERS!!! below. Stop reading and scrolling if you don’t want the Mass Effect trilogy ruined for you. You have been warned.
Platform Played On: iOS, Android
Developer: Electronic Arts
Publisher: Electronic Arts
Genre: City Building, Freemium Release Date: March 1, 2012
Wannabe Writer’s Note: This is the re-posting of my The Simpsons Tapped Out review I wrote on my old website. This article was originally posted on October 3rd, 2015. Enjoy past me’s mostly unedited ramblings! I’ll also add a few notes from present me since I played it a bit while remastering this review. Yes, my older reviews are messy, but I still love(d) writing them.
Normally, I despise the whole “freemium” game genre and try stay at least 50 meters away from these types of games at all times. Tap and wait (or pay) just doesn’t sit right with me as a gameplay mechanic. However, I am a huge fan of that sarcastically hilarious yellow American family, The Simpsons. When I heard EA was making a game where you could build your very own Springfield I just couldn’t pass it up.
I had been playing this game on and off since its release. It was actually a stressful time in my life when I started playing it. I had just recently got laid off from my job and was waiting in my car for a job interview appointment with another company. The quirky humor of the game definitely helped me through my nervous state. And yes, I got that job and still have it today (Present Me’s Note: Still have that job actual today, too).