It’s time I got brave enough to officially come out in the form of a blog post, internet. My name is Ellen, and I’m a demiromantic asexual. What exactly does that mean? Well, I’ll happily try to explain it! It’s complicated, but I’ll try. Ahem.
I’m sure everyone is aware of that sexual orientation thing. You are defined as straight if you are sexually attracted to the opposite gender, you are defined as gay if you’re sexually attracted to the same gender, and you are defined as bi if you’re sexually attracted to any gender. But what if you aren’t sexually attracted to anyone? No. There’s nothing wrong with you. That, my friends, is defined as being asexual. And it is indeed a valid sexual orientation representing about 1% of the human population. For my whole life I thought I was broken and that something was wrong with me. While talking with a very good friend I finally discovered what asexuality was early this year, at last explaining a whole lot of things about my life so far, and most importantly, showing me I’m not alone in the way I feel about love.
Welcome to my monthly progress post that happens on the 13th, which marks the start of a new fiscal month here on Livid Lightning. Get it? XIII is my favourite number… because I like Final Fantasy XIII a lot? Jeez… tough crowd.
Winter…. I’m begging you… PLEASE GO AWAY! I’m so tired of snowbanks, freezing weather, my car getting stuck, and every part of my body hurts from shoveling and falling on icy sidewalks.
To top it all off, my area of the world likes to do this Daylight Saving Time crap where we set the clocks ahead an hour last weekend. Not only does that mess with my internal clock, it also means I get to walk to work in the dark-cold again. Yay… Seriously. We aren’t all farmers who need max daylight hours these days… or whatever the hell the reason for originally starting this was. Some archaic traditions need to die, and changing the clocks is one of them.
Spring and actual longer days will come soon. But yeah, here’s what I’ve been up to this fiscal month… so tired.
Platform Played On: 3DS
Developer: Project Sora, Sora Ltd.
Genre: Third-Person Shooter Release Date: March 23, 2012
Wannabe Writer’s Note: This is the re-posting of the Kid Icarus Uprising review I wrote on my old website. This article was originally posted on September 19, 2015. Enjoy past me’s mostly unedited ramblings! My Amiibo addiction has apparently been a problem for many years now…
Prior to this game I had no experience with the Kid Icarus series. Mostly due to my crippling Amiibo addiction, I wanted to see what game the Pit, Palutena, and Dark Pit Amiibo came from. This led me to check stock at my local EB Games. The search revealed that they had a mint condition used copy that I snapped up in March. I really enjoyed the banter between the characters and humor in the game. This unique charm helped me get passed some glaring faults I found.
Confession. I’m sorta not feeling the whole writing about games and being social (online and offline) thing lately, and for the 100th time since I started blogging. Trying to force myself to review a few games I’ve beaten recently (among other posts) is… well, agonizing. It must be this time of year and the fact winter just won’t GO AWAY, GODDAMMIT!! I’m so tired of falling on ice and crawling over snowbanks on un-plowed sidewalks… Maker, why is my city so cheap?? Ahem. This is a FUN HOBBY that SHOULD NOT feel like a chore. I keep yelling that at myself, but I never listen. Sigh.
But yeah, my blogging motivation level is slowly approaching “inexplicably delete myself off the internet” levels of “why am I still doing this and nobody cares” again. Not there yet, at least. My mind is a strange place… Thankfully, these days I have enough self-awareness to not let my emotional turbulence and social problems destroy me. Ups and downs happen. Moods swing. People change. Hearts break. It’s not my fault. None of us are here forever. Just gotta deal with it. Grab a controller and carry on, eh!
Anyway, I saw this writing prompt from Normal Happenings‘ cool Daily Inkling series of posts (awesome idea). I thought I’d take a stab at this one to switch things up and give my brain something else to ponder. Woot. Distractions.
Receive ten words from the random word generator. Tell a ten sentence story using each word in order, one per sentence.
And the almighty RNG God stuck me with these wonderful words:
Well, I suppose I should take a stab at #MaybeInMarch too! The game that’s been on my backlog list the longest (as per the #LoveYourBacklog event) is Final Fantasy VIII. As Aether so wisely helped me realize via cool comment on that post, I got far enough in that game to probably not worry about it so much (up to the 2nd last boss is good, right?). If there’s ever a remake, I’ll make it a priority to conquer VIII.
So then, there’s this other game that’s always in the back of my mind… screaming at me to finish it… even though I haven’t touched it in over two years. That game, my friends, is Fallout 4. I recently re-posted my first impressions of the game and the TL;DR problem is that I just couldn’t for the life of me concentrate on it long enough to finish it. Not sure why since I do really enjoy the game… it’s a weird gamer state of mind, I guess.
The time for me to finish (or give up on) Fallout 4 is NOW, and I don’t feel like starting a brand new game (since I did a ton of side questing and whatnot). Thankfully, past me babbled about Fallout 4 a lot in a failed weekly progress post series I did on my old website. In an effort to trigger my memory about what I’ve done in this game thus far, I’ve pulled together all those status updates (and added some screenshots I found on my PS4) to form this post. Enjoy!
First off, a huge thank you to everyone who partook in February’s #LoveYourBacklog week! Kim and I were pleasantly shocked by all the cool entries that were posted. You guys rock!
And now it’s time for part two: dedicating an entire month to getting through that one unplayed game that’s been taunting you the most. Whether it’s been the game that’s been on your backlog list the longest from the #LoveYourBacklog event, or one that you’ve been struggling to just play for some reason or another, this is the month it seriously might happen.
#MaybeInMarch 2019 you’ll get that game done, or maybe finally give up on it completely, thus freeing you from its constant cries to complete it.
Platform Played On: NES Developer: Nintendo Publisher: Nintendo
Genre: Action-Adventure Release Date: February 21, 1986
Wannabe Writer’s Note: This is the re-posting of The Legend of Zelda review I wrote on my old website. This article was originally posted on November 6, 2016. Enjoy past me’s unedited ramblings! Figured I’d do a timely re-posting of this for the game’s 33rd release-o-versary, eh.
Nintendo’s Legend of Zelda series easily tops my list of favourite video game franchises, yet it took me this long to sit down and play the game that started it all. The modernized gamer I have become was thrown off by the lack of direction at the start of the game. I wandered into a cave, picked up a sword that was carelessly on the ground, and was warned about how it’s dangerous to go alone by a kindly old gentlemen. Then I was turned loose on the original land of Hyrule, and left to fight my way to whatever map square I pleased. Overall, I enjoyed my time with the granddaddy of open world games. I can see that this title gave a strong foundation for what has today become the imposing tower of Legend of Zelda games.